Hello everyone. This is Mr Frog and we will have another Valorant Agent Spotlight. And the agent in the spotlight now is one of the best agents to begin your journey in the game. Breach.
Breach is a valorant agent who doesn’t see walls as an obstacle. Breach’s kit can inflict damage on terrain and people control through walls, taking out cover and aiding his team’s peaking. Aftershock is a quick-acting burst that blinds opponents, while Flashpoint does damage and dazes all players within the zone of effect. Breach’s ultimate ability, Rolling Thunder is a way to traverse all terrain in one cone. It knocks down and dazes players.

Breach can be difficult for beginners at first but will become easier as players learn to control the agent. Breach’s abilities have a long animation time, which is often where novices make mistakes with the Agent. His utility is about blinding, flashing, and concussing enemies. This can be difficult to understand if you’re new to Valorant. Breach’s utility animations have a long delay, which is the most dangerous for beginners. The opponent will punish players who are unable to correctly time Breach’s abilities. Breach is a classic FPS shooter flash-and-dash player. This is his strength. A small buff was given to him that will allow him to increase the effect of his abilities. Although it may not seem as powerful on paper, this is a significant improvement in-game. Aftershock has an extended range with three blasts that deal 60 damage each and no damage falloff. It is possible to use Aftershock in specific areas to eliminate enemies from corners. To avoid crossfire, players must ensure they look at all angles before looking at their opponent.
Breach is a team that uses flashes to surprise your enemies and force them to retreat to take control of the site. Once you have the site, you can place your flashes/concussing at designated spots to stop the Retake. It is important to keep following up flashes and concusses by peeking. If you don’t have a partner to peck the opponent, your utility is wasted. This mechanic is very strong for attacking and extremely rewarding when defending rounds. Breach can’t go half-way across the map to throw molotovs post plant lineups. However, he can either hold a site or take over control while attacking. The Phantom is the ideal gun to use Breach as an entry framer in Valorant. A team can quickly control a site with Breach flashing key entry points by working with a Jett or Raze. Breach’s strategy revolves around taking control in specific areas that are close to mid-range. Breach can use the Vandal as a gun, provided that they are not shooting bullets but one taps.
That’s all for Breach! Which agent or gun should I do next? Let me know in the comment box.
-Mr Frog HUBient
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