Hello Armies! Mr. Frog HUBient again here and today I will give you my first impression about an auto battler game developed and published by Riot Games. TeamFight Tactics
This game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing.
Based on Dota Auto Chess, a mod for Dota 2, the game centers around eight players who construct teams to fight one another and be the last player standing. The battlefield consists of hexagons, where players can strategically place units on the hexagons on their side of the game board between rounds. During each round, a short battle automatically commences, with two players matched randomly for that round, or else paired against computer-controlled enemies. In the rounds against computer-controlled enemies, each enemy has a chance to drop gold, units, or items that the player can use. Health lost from losing a round is calculated with a combination of set damage per round and how many units an opponent had still alive.
The game consists of stages and rounds. Each stage consists of seven rounds with the exception of stage 1. Stage 1 consists of three rounds of computer-controlled enemies. On round four of each stage, there is a feature called the “Carousel”, in which players have access to a free rotation of units with random equipped items to select from. During these shared rounds, the two players with the lowest health are able to choose their units first, followed by the next two players with the lowest health, and so on. If there are players with similar health points, the game will randomly choose the order. In the last round of each stage, players will face computer-controlled enemies.
Synergies are activated by a team composition that makes use of one or multiple units with the same trait. Each unit has two or three traits and the effective combination of units will activate synergies that benefit the player. Synergies will usually fall into three categories: effects that strengthen allies, effects that weaken enemies, and miscellaneous effects. Each “set” of Teamfight Tactics corresponds to a unique unit pool, collection of synergies, and usable items. Teamfight Tactics periodically updates its unit roster. Every three months there is a partial rotation, referred by Riot Games developers as a mid-set update, rotating out traits and units which are problematic. As Teamfight Tactics is a game mode of League of Legends, its patch numbering follows the same as its parent game rather than being labeled differently.
TeamFight Tactics can be difficult for a beginner to understand. The game has different elements, variations and combinations that can take time to get your head around. TFT is not only a bit more casual when it comes to the game’s playstyle, but it also caters to a slightly different audience. On top of that, TFT is very dynamic and introduces new sets of champions every new season.
Well That’s it for TeamFight Tactics. So what do you think of this game? Leave a comment below if you have any questions. Join our HUBient discord at discord.gg/hubient for more games, events and game announcements.
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