Hello Armies! This is Mr. Frog HUBient and today I will give you my first impression about a free-to-play action role-playing video game developed and published by Grinding Gear Games — Path of Exile
Path of Exile takes place in the dark fantasy universe, where Oriath’s government exiles citizens to Wraeclast. A ruined continent that is home to many old gods, Wraeclast is the destination. You can choose to take control of an exile and play one of seven character types – Marauder, Duelist, Ranger, Shadow, Witch, Templar, and Scio. The players are now tasked to find Oriath by defeating great evils and ancient gods.
From an overhead perspective, the player controls one character and explores large outdoor areas. They also visit caves and dungeons. The goal is to defeat monsters and complete quests given by non-player characters or NPC’s. This will give them experience points and equipment. This game heavily draws inspiration from Diablo II and the Diablo series. For increased re playability, all areas except the central encampments can be procedurally generated. All players can mix and mingle in the encampments. However, all gameplay is highly instanced so that every player has an individual map to explore.

Each of these classes are aligned with one or two of the three core attributes: Strength, Dexterity, or Intelligence. The exception is the Scion, formerly a locked prestige class released in 2013, which is aligned with all three attributes. The different classes are not restricted from investing into skills not aligned with their core attributes, but will have easier access to skills that are aligned with their core attributes. Items are randomly generated from a wide variety of basic types and endowed with special properties and gem sockets. They come in different rarities with increasingly powerful properties. This makes a large part of gameplay dedicated to finding well-balanced and synergistic equipment. Skill gems can be placed in gem sockets of armor, weapons and some types of rings, giving them an active skill. As the character advances and levels up, the equipped skill gems also gain experience, allowing the skills themselves to level up and increase in potency. Active skills can be modified by items known as Support Gems.
Path of Exile is unique among action role-playing games in that it does not have an in-game currency. Bartering currency items is the game’s economic model. These items are not like traditional game currencies. They have their own intrinsic uses, such as increasing an item’s rarity, rerolling attachments, or improving its quality. This allows them to provide their own money sinks to stop inflation. These items can be used to upgrade and modify equipment. However, some items can identify items or create portals to towns.
The game is set in a dark fantasy world. The player starts the game waking up on the shores of Wraeclast, a continent that once was the center of a mighty empire but is now a cursed land which serves as a penal colony for criminals and other unwanted individuals from the nearby Island of Oriath. Regardless of the reasons for their exile, players must now face the unforgiving wilderness and its dangerous inhabitants amidst the crumbling ruins and bloody secrets of the Eternal Empire and the Vaal civilization that came before, and band together with other exiles to survive.
Well That’s it for Path of Exile. So what do you think of this game? Leave a comment below if you have any questions. Join our HUBient discord at discord.gg/hubient for more games, events and game announcements.
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