Hello Armies! This is Mr. Frog HUBient and today I will give you my first impression about an adventure roguelike with permadeath, in which the player has to overcome huge mountains. Insurmountable
Insurmountable gameplay is simple and shines in this area. You will spend most of your time guiding your mountaineer towards the summit through point-and click controls. By selecting a tile, your character will be taken to that particular tile. But, you can also select multiple tiles to create your own route. This can be extremely beneficial for your run if your character is able to link various world events which can give you useful bonuses for the rest. I’ll talk more about this later.
Other systems can be added to the core experience, which adds a bit more depth to Insurmountable otherwise simple gameplay. You can find items along your journey that can increase your survival and reduce the impact of environmental hazards and harsh weather. You can only carry so many items that your backpack is empty. You will need to do some inventory management, which can be a great way to keep your fingers on the pulse. This is not a problem in my experience because I have received very few of these items.
The leveling system is quite straightforward and provides passive and active perks. These perks can be gained by leveling up through events. They offer many ways to make your journey a little safer. Passive perks provide you with bonuses that will last throughout your entire run. These can be reduced energy costs when traversing snow or ice, or a slight increase in one of your survival meters. Active perks can be described as abilities that need to be activated in order to reap their benefits. I was able to ignore movement penalties on rocky terrain and exchange my warmth for oxygen.
Insurmountable gameplay felt very user-friendly, particularly during the initial stages of a climb. This made it feel quite relaxed. Even though it allows more dedicated players to optimize their experience, it’s not necessary or recommended. At least, not on the lower difficulty levels. Because the various systems in the game feel like shadows, it is actually quite easy to play the game. This may disappoint players who are looking for an immersive gameplay experience. Although I do wish the gameplay was more complex, the game’s simplicity and strong integration between the various systems makes it easy to play and makes it an enjoyable game.
Insurmountable did not take my breath away despite the fact that I had run out of oxygen quite a few times. It brings with it many useful tools that will help make your journey easier. The problem is that it takes too long to use all of these tools effectively, underusing their full potential. The game delivers the challenge and intensity of high stakes mountain climbing on your computer. However, Insurmountable is lacking in substance and gameplay.
Well That’s it for the Insurmountable. So what do you think of this game? Leave a comment below if you have any questions. Join our HUBient discord at discord.gg/hubient for more games, events and game announcements. Thank you armies and see you next one.
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