Hello, Armies. Mr. Frog Hubient is here again with another Dota 2 hero spotlight. Today, we are going to feature one of Dota’s support heroes. Bounty Hunter!
Bounty Hunter, a strong utility support hero, helps his team by taking out the enemy one at a time. This increases gold gain and gives them the opportunity to take over map objectives as they outnumber him. He is vulnerable due to his low strength. This makes him very easy to be killed by an enemy who catches him as he approaches a target. Bounty Hunter must have good judgement and map awareness to be successful in initiating on and killing his targets without any enemy retaliation.
Bounty Hunter has a small advantage over other heroes in that he can see 1000 at night instead of 800. Bounty Hunter is a skilled night hunter because he can see targets at night and cast Track from the Fog. You should check the inventory of the enemy whenever they appear on the map. Also, be aware and aware of the positions of all enemy players on the map. You can avoid falling into a trap by knowing if your enemy has placed Sentry Wards to warn you of your approach. Knowing that your enemy is on another side of the map can help you kill them, and ensure that they are not able to reach you in time.
It is crucial to avoid the map when Bounty Hunter is being played. You should keep the enemy guessing about where you are so they don’t second-guess the decision to farm their jungle or push a lane too far ahead, or to travel to any area of the map alone, in fear of being killed or found by you. You can decimate the enemy’s economy by doing this. They will be too busy worrying about you, and won’t be spending their time farming. This gives your team room to out-farm them, and you get strong gold and a level advantage.
Bounty Hunter, a roamer, should be focusing on helping in ganks. He can use Shadow Walk to approach enemies who get out of position during Laning. This will increase his damage output for gank attempts. He is limited in his contribution to the party, aside from his attacks and body-blocking at Level 1. However, once he gains a few levels he will be able to add his abilities.

Bounty Hunter, a roamer, should be focusing on helping in ganks. He can use Shadow Walk to approach enemies who get out of position during Laning. This will increase his damage output for gank attempts. He is limited in his contribution to the party, aside from his attacks and body-blocking at Level 1. However, once he gains a few levels he will be able to add his abilities.
Bounty Hunter can do a lot of things. The Dota 2 7.29d most popular boot for nearly any position 4 is the Tranquil Boots. Statistics show that most players choose Arcane Boots for Bounty because they have trouble with maintaining their mana. Guardian Greaves is almost an essential core item, except if there are allied Underlords. Bounty Hunter’s revamped Shard upgrade from E (Shadow Walk), has been made a core item since Dota 2 7.29. The rest of the build is dependent on your situation. If Bounty is having a great time and gets a lot of kills then he should rush Spirit vessel to get the most mileage.
Bounty’s first abilities would be W (Jinada), brown boots and a set tangos. Bounty has the ability to use his 365 movement speed, thanks to boots, to strike and kite an enemy as the laning phase begins. This is done by cutting a juke line through the trees, to proc Jinada on a target, and then kiting out until it cools down again. The enemy support will be the target in most lanes. Even at the earliest levels of jinada, gold theft adds up over time. Bounty can make Dota 2 support very poor by their gold theft. They have to continue purchasing sentries to protect their pull camps and track the invisible Bounty.
Support Bounty should prioritise maxing Q (Shuriken Tomss) and W in order to maximize kill threat. At lvl 1, his Q does 150 damage. Very few Dota 2 nuke can do this much damage at that stage. Bounty has the option to choose 1 point in E (Shadow Walk), if the mid lane has kill potential. Bounty has a 6-minute time limit before the power rune spawns. Bounty can still walk to the mid-lane and scout for the rune. It might even result in an early kill of the enemy midlaner. Bounty’s real midgame rotation shenanigans begin right after he reaches his level 6. Bounty Hunter is an avid scouter. His task in any game comes down to tracking people and gaining information about their positions. The ideal Bounty support will spend the game trying to get vision and set up ganks. Bounty should penalize an opponent for a greedy carry-pick by using smoke ganks in order to defer their next item purchase.
Well, that’s it for Bounty Hunter. What do you think about this hero? Join our discord at discord.gg/hubiehood for more game updates, news and spotlights. Again this is Mr. Frog and catch you in the next one.
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